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Bug #9729

orbit changing (rising and decreasing)

Added by Crusoe over 8 years ago. Updated over 8 years ago.

Status:
Duplicate
Severity:
High
Assignee:
-
Category:
Physics
Target version:
-
Start date:
05/16/2016
% Done:

100%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

I was trying to set my satellites around Mun (calculated a 120 minute long orbit period at approx. 716km). I made an elliptical orbit with (80 minutes, for the 120degree shift).
I had very hard time to set the first two satelites, when I realized they all are gone crazy, the periapsis and apoapsis is keep changing up and down ... oscillating or I dont know...

All engines off, RCS thrusters off too. SAS off. (I killed all rotation first)...

I seen a similar report about "orbit decay" maybe it's the same bug. http://bugs.kerbalspaceprogram.com/issues/9617

I couldn't find a "reply" button there or anything to add my save file in that forum... so I just give it here maybe it helps to fix the bug...

quicksave - bug.sfs (3.56 MB) quicksave - bug.sfs [email protected] Crusoe, 05/16/2016 12:43 AM

Related issues

Is duplicate of Kerbal Space Program - Bug #9619: Orbital Decay/ Orbit changes without user inputClosed04/30/2016

History

#1 Updated by smjjames over 8 years ago

  • Status changed from New to Duplicate
  • % Done changed from 0 to 100

To reply to a bugreport, just click either edit button that's on the top or bottom of the page. and yeah it's a duplicate, though you seem to have linked the wrong one.

#2 Updated by smjjames over 8 years ago

  • Is duplicate of Bug #9619: Orbital Decay/ Orbit changes without user input added

#3 Updated by Crusoe over 8 years ago

Oh yea I clicked the "next" button and i linked wrong, sorry about that:D (I thought I went back to "previous") yes its the orbital decay one I meant to link

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