Bug #9691
Terrain stretching issue
100%
Description
I have reported it before but the issue persists with 1.1.2 and made the game unplayable to me. The terrain textures are streched out and sometimes there are gaps in the terrain mesh.
I did not have this problem prior to 1.0.
My current setup is as following:
OS: Windows 10 (10.0.0) 64bit
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8)
RAM: 32684
GPU: NVIDIA GeForce GTX 980 Ti (6047MB)
SM: 30 (Direct3D 9.0c [nvd3dumx.dll 10.18.13.6472])
RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, Default, ARGB2101010, DefaultHDR, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8
I used to have an different computer with a i7-4660 and and AMD HD 7950 and a i had the same problems with that system.
Related issues
History
#1 Updated by Metalwraith031 about 8 years ago
On a side note: It seems that i cant change the terrain settings. They are stuck on high setting and switching to default and low have no effect whatsoever.
I had to take screenshots with the printscreen command because the steam overlay doesn't seem to work, but that might be unrelated to KSP
#2 Updated by smjjames about 8 years ago
- Status changed from New to Duplicate
- % Done changed from 0 to 100
Making a new one that is the exact copy of the old one wasn't neccesary. :P
#3 Updated by smjjames about 8 years ago
- Is duplicate of Bug #6963: Terrain stretching added