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Bug #9624

RoveMax Model M1 collision issues

Added by momocat23 almost 8 years ago. Updated almost 8 years ago.

Status:
Closed
Severity:
Low
Assignee:
-
Category:
Physics
Target version:
Start date:
04/30/2016
% Done:

100%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Simple rovers don't work in 1.1.2 anymore. They collide straight into ground.

http://imgur.com/a/KKSF5

Test craft file attached

Also my 1.1.1 rover explodes as soon as I switch to it, because of same issue.

test.craft (40.4 KB) test.craft test rover momocat23, 04/30/2016 02:00 PM

History

#1 Updated by smjjames almost 8 years ago

  • Status changed from New to Need More Info
  • Severity changed from Critical to Low

The critical priority is for absolutely gamebreaking, check the wiki for guidelines on priority.

I'm not reproducing it, are you using any mods?

And could you provide reproduction steps?

Also, you really need to have a control point in front in order for the steering to work right.

#2 Updated by momocat23 almost 8 years ago

smjjames wrote:

The critical priority is for absolutely gamebreaking, check the wiki for guidelines on priority.

I'm not reproducing it, are you using any mods?

And could you provide reproduction steps?

Also, you really need to have a control point in front in order for the steering to work right.

So..I checked the problem again.

1) I cannot reproduce the issue with a fresh 1.1.2 steam version of the game. Good.
2) I cannot reproduce with the version from the store. 1.1.2.1260 My 1.1.1. save loads fine.
3) I had problems with teh version which the patcher created 1.1.2.1250.

So that indicates, that the patcher does not patch 1.1.1 to 1.1.2.1260, but it patches to 1.1.2.1250. That's a different build.

Sorry for using the patcher, and having such a bad experience. Should I open a new issue regarding the patcher?

#3 Updated by momocat23 almost 8 years ago

  • Status changed from Need More Info to Updated
  • Target version set to 1.1.2
  • % Done changed from 0 to 10

The problem was caused by using the patcher from 1.1.1 to 1.1.2. It upgraded to build 1.1.2.1250 instead of 1.1.2.1260 which comes from the store. No problems anymore.

#4 Updated by TriggerAu almost 8 years ago

  • Status changed from Updated to Closed
  • % Done changed from 10 to 100

closing out as part of the cleanup

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