Bug #9484
Hiring Kerbals when changing funds penalties subtracts base amount instead of shown
100%
Description
When changing the funds penalties when starting a new career to anything other than the default, hiring new kerbals still takes the base amount from your funds instead of the shown price.
Easy steps to reproduce:
Start a new game and change the funds penalties slider from anything other than the default 100% (hard difficulty sets at 200%, for example)
Fire starting kerbals (with no kerbals, the default 100% fund penalties for hiring a new one is 12,500)
At 200% fund penalties, hiring a new kerbal is shown to be 25,000, however when you hire, it only takes 12,500 from funds
at 1000% fund penalties, hiring a new kerbal is shown to be 125,000, however hiring also only takes 12,500 from funds
You still need the shown amount to be able to hire, it just doesn't take it all away like it should
History
#2 Updated by spacepandas almost 8 years ago
- File 20160502122212_1.jpg 20160502122212_1.jpg added
- File 20160502122217_1.jpg 20160502122217_1.jpg added
Added relevant screenshots, bug still present in 1.1.2
#3 Updated by TriggerAu almost 8 years ago
- Status changed from New to Needs Clarification
#4 Updated by Squelch over 7 years ago
- Status changed from Needs Clarification to Ready to Test
- Target version set to 1.2.0
- % Done changed from 0 to 80
This has been addressed and the hire costs should be applied appropriately in KSP 1.2
#5 Updated by JPLRepo over 7 years ago
- Status changed from Ready to Test to Closed
- % Done changed from 80 to 100
Closing. No response.