Bug #9404
Edge Highlighting in Version 1.1 on OS X locks up during loading savegames
10%
Description
If I have Edge Highlighting turned on (including AA) any game I try to load (or create new) will lock up the game with a black screen.
If I turn Edge Highlighting Off the game loads as normal
Log entry from KSP.log
[WRN 14:00:22.154] HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.
Hardware iMac27 Late 2013, GeForce GTX 775M 2GB Video Memory, OS X 10.11.4
History
#1 Updated by TriggerAu over 8 years ago
- Status changed from New to Needs Clarification
#2 Updated by cpcallen over 8 years ago
- Status changed from Needs Clarification to Updated
- % Done changed from 0 to 10
This bug appears to still be an issue in 1.1.3 on OS X 10.11.5:
I turned on "Edge Highlighting (PPFX)" in settings, then tried to load a saved game.
I got the black screen with "Loading" spinner in lower right corner, which promptly froze; cursor turned into spinning beachball of death. Dock icon says application not responding. KSP pinned at 50% CPU, with another 50% CPU being used by kernel_task, according to Activity Monitor app.
Force-quitting KSP solves CPU usage. Disabling Edge Highlighting allows saved game to be loaded successfully.