Project

General

Profile

Bug #9404

Edge Highlighting in Version 1.1 on OS X locks up during loading savegames

Added by gullevek about 8 years ago. Updated almost 8 years ago.

Status:
Updated
Severity:
Low
Assignee:
-
Category:
Camera
Target version:
-
Start date:
04/22/2016
% Done:

10%

Version:
Platform:
OSX
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

If I have Edge Highlighting turned on (including AA) any game I try to load (or create new) will lock up the game with a black screen.

If I turn Edge Highlighting Off the game loads as normal

Log entry from KSP.log
[WRN 14:00:22.154] HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.

Hardware iMac27 Late 2013, GeForce GTX 775M 2GB Video Memory, OS X 10.11.4

History

#1 Updated by TriggerAu almost 8 years ago

  • Status changed from New to Needs Clarification

#2 Updated by cpcallen almost 8 years ago

  • Status changed from Needs Clarification to Updated
  • % Done changed from 0 to 10

This bug appears to still be an issue in 1.1.3 on OS X 10.11.5:

I turned on "Edge Highlighting (PPFX)" in settings, then tried to load a saved game.

I got the black screen with "Loading" spinner in lower right corner, which promptly froze; cursor turned into spinning beachball of death. Dock icon says application not responding. KSP pinned at 50% CPU, with another 50% CPU being used by kernel_task, according to Activity Monitor app.

Force-quitting KSP solves CPU usage. Disabling Edge Highlighting allows saved game to be loaded successfully.

Also available in: Atom PDF