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Bug #9396

ApplicationLauncher buttons do not behave as expected in the InputLockManager class.

Added by Diazo about 8 years ago. Updated almost 8 years ago.

Status:
Needs Clarification
Severity:
Very Low
Assignee:
-
Category:
Plugins/Add-Ons
Target version:
-
Start date:
04/22/2016
% Done:

0%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

There is a ControlTypes.AppLauncher_Buttons object that appears to do nothing.

When you enable the control lock via InputLockManager.SetControlLock(ControlTypes.APPLAUNCHER_BUTTONS, "ControlLock"); the application launcher buttons do not get locked out as expected and clicking them still works.

Instead, InputLockManager.SetControlLock(ControlTypes.UI_MAIN, "ControlLock"); is what you need to lock to lockout the Application Launcher buttons.

To resolve I would suggest moving the locking out of the Application Launcher buttons to the AppLauncher_Buttons object, or leave that in the UI_Main object (it does make sense there also) and remove the AppLauncher_Buttons object from the game.

History

#1 Updated by Diazo about 8 years ago

Adding to my opening post, both ControlTypes.UI_Main and ControlTypes.UI_Dialogs lock out the toolbar buttons even though they are seperate flags in the ControlTypes enum.

#2 Updated by TriggerAu almost 8 years ago

  • Status changed from New to Needs Clarification

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