Bug #9396
ApplicationLauncher buttons do not behave as expected in the InputLockManager class.
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Description
There is a ControlTypes.AppLauncher_Buttons object that appears to do nothing.
When you enable the control lock via InputLockManager.SetControlLock(ControlTypes.APPLAUNCHER_BUTTONS, "ControlLock"); the application launcher buttons do not get locked out as expected and clicking them still works.
Instead, InputLockManager.SetControlLock(ControlTypes.UI_MAIN, "ControlLock"); is what you need to lock to lockout the Application Launcher buttons.
To resolve I would suggest moving the locking out of the Application Launcher buttons to the AppLauncher_Buttons object, or leave that in the UI_Main object (it does make sense there also) and remove the AppLauncher_Buttons object from the game.
History
#1 Updated by Diazo about 8 years ago
Adding to my opening post, both ControlTypes.UI_Main and ControlTypes.UI_Dialogs lock out the toolbar buttons even though they are seperate flags in the ControlTypes enum.
#2 Updated by TriggerAu almost 8 years ago
- Status changed from New to Needs Clarification