Lightning issues with parts and tutorial kerbal portraits
I've just confirmed that it's not my hardware (Geforce 750 Ti), but the new version - after seeing it in pre-release I reinstalled 1.0.5 where this was not an issue.
Long story short: some lights are WAY too bright. Namely on Werhner von Kerman portrait in tutorials, parts in part list, and to a smaller extent - everything else in VAB. The portrait is much too bright, while parts look like they aren't lit by a spotlight like they used to, but show full texture brightness all over. On the other hand, some climatic pseudo-lights are not present at all.
I don't remember how it was called in the post, but one of you posted a nice article on how the new KSC buildings models were made, and mentioned a transparent layer placed on top of the regular, repeated textures, to imitate lightning without actually adding GPU load - it seems to be missing completely.
Brand new 1.1 pre-release, Windows 7 x64, Steam KSP x64 and x32 as well, version from 15.04.2016.