Bug #780
Solar Panels Produce Electricity when orbiting behind a CelestialBody
100%
Description
By entering map mode, in certain zoom levels, panels may either ignore the body or, before loading it (which can occur when orbiting the mun at ~30km), allow sunlight to flow to said panels. (In the latter case, repeatedly reloading the map allowed the batteries to recharge while on the darkside of the mun).
Related issues
History
#1 Updated by Ted over 11 years ago
- Category set to Physics
#2 Updated by Squelch almost 10 years ago
- Status changed from New to Confirmed
- % Done changed from 0 to 10
Switching from flight to map scene does produce a charge when it wouldn't feasibly do so.
#3 Updated by m4v almost 10 years ago
this bug seems fixed in 0.90
I take it back, is still there.
#4 Updated by Lorunification over 9 years ago
I confirm the bug is still present in 1.0
#5 Updated by Squelch over 9 years ago
- Related to Bug #1129: Solar Panels Work on darkside at low altitudes added
#6 Updated by TriggerAu over 8 years ago
- Status changed from Confirmed to Needs Clarification
- % Done changed from 10 to 0
#7 Updated by TriggerAu over 8 years ago
- Status changed from Needs Clarification to Closed
- % Done changed from 0 to 100
Closing this report out for now. If you find it is still occuring in the latest version of KSP please open a new report (and this one can be linked to it.) For best results, the wiki contains really useful info for when creating a report http://bugs.kerbalspaceprogram.com/projects/ksp/wiki.
You can also ask questions about the bug cleanup in the forum here: http://forum.kerbalspaceprogram.com/index.php?/topic/143980-time-to-clean-up-the-bug-tracker/ and tag @TriggerAu to get my attention