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Bug #779

The game fails to load entirely

Added by manosteel almost 11 years ago. Updated almost 11 years ago.

Status:
Not a Bug
Severity:
High
Assignee:
-
Category:
-
Target version:
Start date:
06/14/2013
% Done:

0%

Version:
Platform:
OSX
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

The game fails to load entirely. I have tried to re-install this four to five times, but it keeps happening. I was able to use KSP 20.1 a few times before this, so I'm not really sure whats happening. I have tried to edit down the massive amount of data as per the bug reporting gude's instructions. If it is just a problem with my computer then thats fine. Just wanted to let you know. The full, in-depth bug report is at http://pastebin.com/CmDT01na

This is what i believe to be the most important chunk the most important chunk:

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000088

VM Regions Near 0x88:
--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Users/USER/Downloads/*/KSP.app/Contents/MacOS/Kerbal Space Program
__TEXT 0000000000001000-0000000000ba6000 [ 11.6M] r-x/rwx SM=COW /Users/USER/Downloads/*/KSP.app/Contents/MacOS/Kerbal Space Program

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 unity.Squad.Kerbal Space Program 0x009de95f void CachedReader::Read<long>(long&) + 2204319
1 unity.Squad.Kerbal Space Program 0x009db9f5 void CachedReader::Read<long>(long&) + 2192181
2 com.apple.AppKit 0x903cfd59 [NSApplication _modalSession:sendEvent:] + 552
3 com.apple.AppKit 0x903d00c3 -[NSApplication _realDoModalLoop:peek:] + 334
4 com.apple.AppKit 0x903d0354 -[NSApplication _doModalLoop:peek:] + 67
5 com.apple.AppKit 0x903d0515 -[NSApplication runModalForWindow:] + 198
6 com.apple.AppKit 0x903c19f6 -[NSAlert runModal] + 212
7 com.apple.AppKit 0x900cb3af __54
[NSPersistentUIManager promptToIgnorePersistentState]_block_invoke_0 + 1351
8 com.apple.AppKit 0x900cae2c [NSApplication _suppressFinishLaunchingFromEventHandlersWhilePerformingBlock:] + 82
9 com.apple.AppKit 0x900cadb7 -[NSPersistentUIManager promptToIgnorePersistentState] + 204
10 com.apple.AppKit 0x90181e76 -[NSApplication _reopenWindowsAsNecessaryIncludingRestorableState:registeringAsReady:completionHandler:] + 188
11 com.apple.AppKit 0x90181d85 -[NSApplication(NSAppleEventHandling) _reopenWindowsIfNecessaryWithAppleEvent:completionHandler:] + 211
12 com.apple.AppKit 0x90181c8a -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 730
13 com.apple.AppKit 0x901817b4 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 378
14 libobjc.A.dylib 0x98f1a628 -[NSObject performSelector:withObject:withObject:] + 77
15 com.apple.Foundation 0x9887641a __76
[NSAppleEventManager setEventHandler:andSelector:forEventClass:andEventID:]_block_invoke_0 + 121
16 com.apple.Foundation 0x98875f71 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 430
17 com.apple.Foundation 0x98875d6e _NSAppleEventManagerGenericHandler + 173
18 com.apple.AE 0x9a555a35 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 331
19 com.apple.AE 0x9a52afbe dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44
20 com.apple.AE 0x9a52ae7d aeProcessAppleEvent + 318
21 com.apple.HIToolbox 0x947cfc58 AEProcessAppleEvent + 100
22 com.apple.AppKit 0x9017dcdd _DPSNextEvent + 1655
23 com.apple.AppKit 0x9017d16c -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 119
24 com.apple.AppKit 0x901735cc -[NSApplication run] + 855
25 com.apple.AppKit 0x901165f6 NSApplicationMain + 1053
26 unity.Squad.Kerbal Space Program 0x009dc272 void CachedReader::Read<long>(long&) + 2194354
27 unity.Squad.Kerbal Space Program 0x0001d93d 0x1000 + 117053
28 unity.Squad.Kerbal Space Program 0x0001d86c 0x1000 + 116844

Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x982d39ae kevent + 10
1 libdispatch.dylib 0x9956ac71 _dispatch_mgr_invoke + 993
2 libdispatch.dylib 0x9956a7a9 _dispatch_mgr_thread + 53

Thread 2:
0 libsystem_kernel.dylib 0x982d30ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x965270ac _pthread_workq_return + 45
2 libsystem_c.dylib 0x96526e79 _pthread_wqthread + 448
3 libsystem_c.dylib 0x9650ed2a start_wqthread + 30

Thread 3:
0 libsystem_kernel.dylib 0x982d30ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x965270ac _pthread_workq_return + 45
2 libsystem_c.dylib 0x96526e79 _pthread_wqthread + 448
3 libsystem_c.dylib 0x9650ed2a start_wqthread + 30

Thread 4:
0 libsystem_kernel.dylib 0x982d30ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x965270ac _pthread_workq_return + 45
2 libsystem_c.dylib 0x96526e79 _pthread_wqthread + 448
3 libsystem_c.dylib 0x9650ed2a start_wqthread + 30

Thread 5:
0 libsystem_kernel.dylib 0x982d30ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x965270ac _pthread_workq_return + 45
2 libsystem_c.dylib 0x96526e79 _pthread_wqthread + 448
3 libsystem_c.dylib 0x9650ed2a start_wqthread + 30

Thread 6:: com.apple.appkit-heartbeat
0 libsystem_kernel.dylib 0x982d2c72 semwait_signal + 10
1 libsystem_c.dylib 0x965aea55 nanosleep$UNIX2003 + 189
2 libsystem_c.dylib 0x965ae91e usleep$UNIX2003 + 60
3 com.apple.AppKit 0x90362c2d -[NSUIHeartBeat heartBeatThread:] + 879
4 com.apple.Foundation 0x988ad448 -[NSThread main] + 45
5 com.apple.Foundation 0x988ad3cb __NSThread
_main
+ 1396
6 libsystem_c.dylib 0x965245b7 _pthread_start + 344
7 libsystem_c.dylib 0x9650ed4e thread_start + 34

Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x0464bf90 ecx: 0x00000008 edx: 0x00000000
edi: 0x00000000 esi: 0x0464f630 ebp: 0xbfffebc8 esp: 0xbfffebb0
ss: 0x00000023 efl: 0x00010246 eip: 0x009de95f cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x00000088
Logical CPU: 3

History

#1 Updated by manosteel almost 11 years ago

  • Status changed from New to Not a Bug
  • Target version set to 0.20.2
  • % Done changed from 0 to 100

I resolved this bug, Im not sure how but its fixed

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