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Bug #776

Some parts of a spacecraft are duplicated at launch

Added by danjro over 11 years ago. Updated over 11 years ago.

Status:
Closed
Severity:
Normal
Assignee:
-
Category:
-
Target version:
-
Start date:
06/13/2013
% Done:

100%

Version:
Platform:
Any
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

When I went to launch a large, complex craft, it blew up on the pad before it even had time to have a structural failure. As you can see in the screenshot, a number of parts have been duplicated and they are almost completely overlapping. As soon as the physics turned on, these overlapping parts "collided" and detonated spectacularly. I get about two seconds to zoom out and take a screenshot before it goes off.

For this one craft, this happens consistently, three times in a row now. I have never seen this happen with any other craft.

Mods needed to load the craft:

  • Quantum Struts
  • Ferram Aerospace Research
  • Ioncross Crew Support
  • Kerbal Attachment System
  • KSPX
  • KW Rocketry
  • MechJeb2
  • Remote Tech
  • Remote Tech Probe Compatibility
Screenshot - 13-06-12 - 11_06_15 PM.png (1.16 MB) Screenshot - 13-06-12 - 11_06_15 PM.png the craft at launch danjro, 06/13/2013 01:38 AM
Screenshot - 13-06-12 - 11_07_15 PM.png (1010 KB) Screenshot - 13-06-12 - 11_07_15 PM.png the craft in the hanger danjro, 06/13/2013 01:38 AM
persistent.sfs (1.05 MB) persistent.sfs [email protected] danjro, 06/13/2013 01:38 AM
Duna Rescue.craft (234 KB) Duna Rescue.craft [email protected] danjro, 06/13/2013 01:38 AM
Screenshot - 13-06-12 - 11_44_24 PM.png (388 KB) Screenshot - 13-06-12 - 11_44_24 PM.png Liftoff! danjro, 06/13/2013 02:04 AM
842
843
846

History

#1 Updated by danjro over 11 years ago

846

It flew! I didn't change anything, it just started working!

#2 Updated by Anonymous over 11 years ago

  • Status changed from New to Closed
  • % Done changed from 0 to 100

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