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Bug #772

Comfirmed Terrain Modeling Bug on Minmus, High Terrain Detail

Added by Cesrate almost 8 years ago. Updated almost 5 years ago.

Status:
Confirmed
Severity:
Low
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
06/09/2013
% Done:

10%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

screenshot89.png (2.3 MB) screenshot89.png [email protected] Basilicofresco, 03/29/2014 10:43 AM
Minmus Rift.sfs (177 KB) Minmus Rift.sfs [email protected] Claw, 07/17/2016 08:12 PM
2465

History

#1 Updated by triffid_hunter over 7 years ago

I drove a rover into a truly massive one of these, stretched for kilometers across minmus, would have taken aaages to drive around it :/

#2 Updated by Basilicofresco about 7 years ago

2465

I found a very long "fault" on Minmus at 17°20'36"N 45°0'0"E. It appears to be at least 20 km long. I had to jump in order to pass it.
SM3 Terrain Shaders enabled, terrain scatters disabled, full res texture, render quality simple, terrain detail default, version 0.23.0.395 for Windows.

#3 Updated by Squelch over 5 years ago

  • Platform Win32 added
  • Platform deleted (Windows)

#4 Updated by TriggerAu almost 5 years ago

  • Status changed from Confirmed to Needs Clarification
  • % Done changed from 10 to 0

#5 Updated by Claw almost 5 years ago

  • Status changed from Needs Clarification to Confirmed
  • % Done changed from 0 to 10
  • Platform Windows added
  • Platform deleted (Win32)

Still there in 1.1.X. There's also one on Gilly.

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