Bug #772
Comfirmed Terrain Modeling Bug on Minmus, High Terrain Detail
Status:
Confirmed
Severity:
Low
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
06/09/2013
% Done:
10%
Language:
English (US)
Mod Related:
No
Votes:
History
#1 Updated by triffid_hunter over 10 years ago
I drove a rover into a truly massive one of these, stretched for kilometers across minmus, would have taken aaages to drive around it :/
#2 Updated by Basilicofresco about 10 years ago
- File screenshot89.png screenshot89.png added
- Status changed from New to Confirmed
- % Done changed from 0 to 10
I found a very long "fault" on Minmus at 17°20'36"N 45°0'0"E. It appears to be at least 20 km long. I had to jump in order to pass it.
SM3 Terrain Shaders enabled, terrain scatters disabled, full res texture, render quality simple, terrain detail default, version 0.23.0.395 for Windows.
#3 Updated by Squelch over 8 years ago
- Platform Win32 added
- Platform deleted (
Windows)
#4 Updated by TriggerAu almost 8 years ago
- Status changed from Confirmed to Needs Clarification
- % Done changed from 10 to 0
#5 Updated by Claw almost 8 years ago
- Status changed from Needs Clarification to Confirmed
- % Done changed from 0 to 10
- Platform Windows added
- Platform deleted (
Win32)
Still there in 1.1.X. There's also one on Gilly.
#6 Updated by Claw almost 8 years ago
- File Minmus Rift.sfs Minmus Rift.sfs added