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Bug #771

Fuel Transfer Causes Spacecraft Instability/Breakup

Added by chucknation over 11 years ago. Updated over 8 years ago.

Status:
Closed
Severity:
Normal
Assignee:
-
Category:
Physics
Target version:
-
Start date:
06/09/2013
% Done:

100%

Version:
Platform:
Win32
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Version: 20.2.186, updated through Steam
OS: Windows 7
Plugins Installed: MechJeb v. 2.0.8 & Kerbal Engineer v. 0.6.0.3

What Happens:
When transferring fuel from one docked spacecraft to another, the spacecrafts begins to "vibrate". This "vibration" increases in amplitude until the spacecraft(s) breakup.

How to Reproduce:
See the attached persistent.sfs & quicksave.sfs. Transfer fuel from the smaller craft into the Rockomax Jumbo fuel tanks.

output_log.txt (254 KB) output_log.txt Output Log chucknation, 06/09/2013 12:59 PM
persistent.sfs (317 KB) persistent.sfs [email protected] chucknation, 06/09/2013 12:59 PM
quicksave.sfs (441 KB) quicksave.sfs [email protected] chucknation, 06/09/2013 12:59 PM

History

#1 Updated by Anonymous over 11 years ago

Are you running Smart-ASS or ASAS at that time?

#2 Updated by chucknation over 11 years ago

I have SAS and ASAS parts on both crafts, however the "vibration" occurs as described regardless of whether or not SAS is turned on.

#3 Updated by AndreyATGB over 11 years ago

This happened to me last week. Docked something off angle (the two ships weren't facing the same way) and it was fine. I then redocked the same thing, this time facing the same "up", and right after docking they starting moving around faster and faster until they broke up. This only happened if the docking ports were aligned so to speak. craft in question

#4 Updated by Squelch over 9 years ago

  • Platform Win32 added
  • Platform deleted (Windows)

#5 Updated by TriggerAu over 8 years ago

  • Status changed from New to Needs Clarification

#6 Updated by TriggerAu over 8 years ago

  • Status changed from Needs Clarification to Closed
  • % Done changed from 0 to 100

Closing this report out for now. If you find it is still occuring in the latest version of KSP please open a new report (and this one can be linked to it.) For best results, the wiki contains really useful info for when creating a report http://bugs.kerbalspaceprogram.com/projects/ksp/wiki.

You can also ask questions about the bug cleanup in the forum here: http://forum.kerbalspaceprogram.com/index.php?/topic/143980-time-to-clean-up-the-bug-tracker/ and tag @TriggerAu to get my attention

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