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Bug #7116

Maneuver nodes are hard to select on highly parabolic trajectories

Added by sgtnoodle about 8 years ago. Updated almost 8 years ago.

Status:
Needs Clarification
Severity:
Low
Assignee:
-
Category:
Controls and UI
Target version:
-
Start date:
02/28/2016
% Done:

0%

Version:
Platform:
Linux
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

When on a collision course to the mun, for example, it is nearly impossible to click on the trajectory in the map view in order to create a maneuver node. Even when I'm able to create a node, it behaves glitchy as if there is "gimbal lock" and I can't usefully compute a burn.

History

#1 Updated by Kasuha about 8 years ago

I believe you meant hyperbolic rather then parabolic.

Looks similar to #1736 to me and in last devnote it was mentioned this should be fixed in 1.1:

http://kerbaldevteam.tumblr.com/post/139876852734/devnote-wednesday-tuesday-edition

#2 Updated by TriggerAu almost 8 years ago

  • Status changed from New to Needs Clarification

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