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Bug #6758

Conflict between elevons and cargo bay

Added by Anonymous over 8 years ago. Updated almost 8 years ago.

Status:
Needs Clarification
Severity:
Low
Assignee:
-
Category:
Parts
Target version:
-
Start date:
01/21/2016
% Done:

0%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

A Big-S Elevon 2 slightly glitched into a Mk3 Cargo Bay CRG-100 has some control issues and flaps around rather wildly during flight. On the ground after reloading an elevon might also be deactivated until the cargo bay is opened (either the bay itself or or a connected cargo ramp).

Attached is a plane file for which this issue occurred.

Furion.craft (201 KB) Furion.craft [email protected] Anonymous, 01/21/2016 09:14 PM
Furion.craft (268 KB) Furion.craft 1.1 version Anonymous, 04/22/2016 07:55 AM

History

#1 Updated by Anonymous about 8 years ago

Update: This issue still exists in 1.1. I also uploaded a 1.1 version of this craft. Simply start flying and make some turns. The inner elevons should change from pitch orientation very quickly.

#2 Updated by Anonymous about 8 years ago

#3 Updated by TriggerAu almost 8 years ago

  • Status changed from New to Needs Clarification

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