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Bug #5987

Root parts drag cubes get reset to default after vessel load

Added by RadarManFromTheMoon over 8 years ago. Updated over 8 years ago.

Status:
Not a Bug
Severity:
Low
Assignee:
-
Category:
Parts
Target version:
-
Start date:
11/23/2015
% Done:

0%

Version:
Platform:
Any
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

from [[https://github.com/Swamp-Ig/ProceduralParts/issues/175]]

See the attached screenshots. I wrote a little PartModule which displays the area of all attached dragcubes of a part. They are clearly different after loading the vessel in flight mode.

There is also a suspicious line in the log:
[Log]: Reloaded override drag cube for zeroed cube root part proceduralTankLiquid on vessel Untitled Space Craft

The log message occurs on every root part, not only on procedurals.

reproduction:
-Build a craft with a fairing as root.
-launch
-on launchpad the fairings dragcubes are as if there is no custom fairing

screenshot1.png (1.09 MB) screenshot1.png RadarManFromTheMoon, 11/23/2015 12:38 AM
screenshot2.png (889 KB) screenshot2.png RadarManFromTheMoon, 11/23/2015 12:38 AM
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History

#1 Updated by Squelch over 8 years ago

  • Status changed from New to Not a Bug
  • % Done changed from 0 to 100

Since this issue was raised, NathenKell has replied to the cited GitHub issue with the reasoning behind the messages and observed behaviour. I understand that a workaround for procedural addons has now been found.

#2 Updated by sal_vager over 8 years ago

Adding a link to NathanKells explanation.

https://github.com/Swamp-Ig/ProceduralParts/issues/175

#3 Updated by RadarManFromTheMoon over 8 years ago

Yes, it is intended that the drag cubes get reset on vessel load. However this still results in wrong drag values for the stock procedural fairings when they are the root part. They need to rerender their drag cubes on load.

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