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Bug #5343

Launch first vessel contract does not complete when launching first vessel with launchclamps

Added by rudi1291 over 8 years ago. Updated over 7 years ago.

Status:
Needs Clarification
Severity:
Very Low
Assignee:
-
Category:
-
Target version:
-
Start date:
08/24/2015
% Done:

0%

Version:
Platform:
Any
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

KSP Version: v1.0.4.0 Ubuntu Gnome 64bit (Linux version)
What Happens: Launch first vessel contract does not complete when launching with launchclamps
Mods / Add-Ons: Tested in stock

Steps to Replicate:
1) Start a new career
2) Give yourself enough science to unlock launch clamp
3) Unlock/research launch clamp
4) Accept "Launch first vessel" contract
5) Build simple craft with clamps and launch it

Or just download the attached save and launch the craft sitting on the launch pad

Result: The contract doesn´t complete

Other Notes/Pictures/Log Files:
- During normal career, this shouldn´t happen, but in theory its possible

persistent.sfs (22.3 KB) persistent.sfs [email protected] rudi1291, 08/24/2015 09:16 AM
screenshot82.png (922 KB) screenshot82.png Win32 landing view featherwinglove, 08/25/2015 09:15 AM
screenshot83.png (257 KB) screenshot83.png Win32 Mission Control featherwinglove, 08/25/2015 09:15 AM
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History

#1 Updated by featherwinglove over 8 years ago

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7321

Reproduced successfully in Win32. I think it should be Prioritized as "Very Low", since it might be a symptom of a bug in Contracts that might cause other problems.

#2 Updated by sal_vager over 8 years ago

This is the only contract that checks for the vessel leaving the ground, but if you are on launch clamps you have no ground contact.

This can also occur if your rocket is on a part that is destroyed by engine heat at launch, the only part the player starts with that can do this is the structural pylon.

#3 Updated by sal_vager over 8 years ago

  • Severity changed from Unworthy to Very Low
  • Platform Any added
  • Platform deleted (Linux)

#4 Updated by TriggerAu almost 8 years ago

  • Status changed from Confirmed to Needs Clarification
  • % Done changed from 10 to 0

#5 Updated by Spheniscine over 7 years ago

This bug doesn't only happen with launch clamps, but happens if you have any part that is "left behind" when the vessel is launched; e.g. if you put a decoupler on the bottom of the first stage engine and stage it with the engine.

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