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Bug #534

Segmentation Fault after resources are loaded at launch

Added by mattakaslash over 11 years ago. Updated over 11 years ago.

Status:
Closed
Severity:
High
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
04/10/2013
% Done:

100%

Version:
Platform:
Linux
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Operating System: Gentoo Linux
Processor: 64-bit Intel Core 2 Duo

Problem: Program closes with Segmentation Fault after resources are loaded.

Details: If I launch KSP (32-bit and 64-bit versions both have this problem), the resource loading screen completes, but the game crashes with a segfault immediately afterward. I get a split second of the "send data" prompt before it closes. This is on a fresh installation on 0.19.1. The problem did not exist in 0.19.0.

Player.log (95.5 KB) Player.log Requested file mattakaslash, 04/11/2013 08:19 AM

History

#1 Updated by Ted over 11 years ago

Could you attach the player.log found at .config/unity3d/Squad/Kerbal Space Program/ to this issue?
Thanks.

#2 Updated by mattakaslash over 11 years ago

Here it is

#3 Updated by bl4qkubartnndfhr over 11 years ago

I'm having a similar issue. Here is a stack trace.

---Type <return> to continue, or q <return> to quit---
Program received signal SIGXCPU, CPU time limit exceeded.

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7ffff7fcf800 (LWP 6699)]
0x00007ffff67cede6 in r600_set_sampler_views.isra.15 () from /usr/lib64/dri/r600_dri.so
(gdb) bt
#0 0x00007ffff67cede6 in r600_set_sampler_views.isra.15 () from /usr/lib64/dri/r600_dri.so
#1 0x00007ffff6601b18 in update_textures () from /usr/lib64/dri/r600_dri.so
#2 0x00007ffff65fdcf7 in st_validate_state () from /usr/lib64/dri/r600_dri.so
#3 0x00007ffff66045da in st_Clear () from /usr/lib64/dri/r600_dri.so
#4 0x00000000005759c1 in ?? ()
#5 0x000000000057dfa3 in ?? ()
#6 0x00000000005b4ead in ?? ()
#7 0x000000000087db9c in ?? ()
#8 0x0000000000b4d303 in ?? ()
#9 0x0000003dd6821a05 in __libc_start_main () from /lib64/libc.so.6
#10 0x0000000000456669 in ?? ()
#11 0x00007fffffffde78 in ?? ()
#12 0x000000000000001c in ?? ()
#13 0x0000000000000001 in ?? ()
#14 0x00007fffffffe1c7 in ?? ()
#15 0x0000000000000000 in ?? ()
(gdb) continue
Continuing.
Detaching after fork from child process 19546.

Program received signal SIGABRT, Aborted.
0x0000003dd6835ba5 in raise () from /lib64/libc.so.6
(gdb) continue
Continuing.
[Thread 0x7ffff4084700 (LWP 6768) exited]
[Thread 0x7ffff4186700 (LWP 6746) exited]
[Thread 0x7fffecd5b700 (LWP 6745) exited]
[Thread 0x7fffed55c700 (LWP 6744) exited]
[Thread 0x7fffeeb77700 (LWP 6713) exited]
[Thread 0x7fffef378700 (LWP 6712) exited]
[Thread 0x7fffefb79700 (LWP 6710) exited]
[Thread 0x7ffff49c7700 (LWP 6709) exited]
[Thread 0x7ffff71d8700 (LWP 6706) exited]
[Thread 0x7ffff7269700 (LWP 6705) exited]
[Thread 0x7ffff7fcf800 (LWP 6699) exited]

Program terminated with signal SIGABRT, Aborted.
The program no longer exists.
(gdb)

#4 Updated by Ted over 11 years ago

  • Category set to Gameplay

#5 Updated by sr over 11 years ago

Is the issue still happening with the current 0.21 version?

#6 Updated by mattakaslash over 11 years ago

No, I'm able to use version 0.21.1 without issue.

#7 Updated by Ted over 11 years ago

  • Status changed from New to Closed
  • % Done changed from 0 to 100

Okay, thanks. Please contact me if it occurs again and you need it opened.

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