Bug #5268
Craft clipping through asteroid on timewarp
100%
Description
When closing into an asteroid, the activation of timewarp causes the entire ship to warp through the asteroid instead of colliding onto the asteroid surface.
Details: Vanilla version 1.0.4 with only Engineer Redux installed, all stock parts on ship.
Video of bug: http://youtu.be/oCAgeYx8ois
Related issues
History
#1 Updated by Squelch about 9 years ago
- Status changed from New to Confirmed
- % Done changed from 0 to 10
I am able to confirm the observation, but also wish to point out that this is probably expected behaviour. All vessels are packed and therefore do not have collision detection during warp and exhibit the same behaviour. Asteroids are counted as vessels.
#2 Updated by Squelch about 9 years ago
- Related to Bug #5267: Ship on launchpad causes explosion of the launchpad by entering and exiting time warp added
#4 Updated by TriggerAu over 8 years ago
- Status changed from Confirmed to Needs Clarification
- % Done changed from 10 to 0
#5 Updated by TriggerAu about 8 years ago
- Status changed from Needs Clarification to Closed
- % Done changed from 0 to 100
Closing this report out for now. If you find it is still occuring in the latest version of KSP please open a new report (and this one can be linked to it.) For best results, the wiki contains really useful info for when creating a report http://bugs.kerbalspaceprogram.com/projects/ksp/wiki.
You can also ask questions about the bug cleanup in the forum here: http://forum.kerbalspaceprogram.com/index.php?/topic/143980-time-to-clean-up-the-bug-tracker/ and tag @TriggerAu to get my attention