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Bug #520

Lander legs causing phantom torque

Added by Unit327 over 11 years ago. Updated over 8 years ago.

Status:
Moot
Severity:
Low
Assignee:
-
Category:
Physics
Target version:
-
Start date:
04/05/2013
% Done:

0%

Version:
Platform:
Linux, OSX, Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

I created my mun lander (craft file attached) but once out of the atmosphere and in zero effective g I noticed a phantom torque causing it to rotate. I narrowed it down to the lander legs causing the problem, removing them fixes it. Perhaps because they clip through the lights? Note that I did not enable part clipping through the debug menu to construct this craft.

mun lander bug.craft (20.3 KB) mun lander bug.craft [email protected] Unit327, 04/05/2013 12:56 AM

History

#1 Updated by Qumefox over 11 years ago

Parts clipping is the cause. I've run into this before several versions ago before docking when I was building a ship to 'catch' a stranded capsule in orbit. The legs were clipping the fuel tanks when closed, and it would, if left alone, cause huge uncontrollable spins until the ship finally disintegrated. Redoing the landing legs so they didn't clip any other parts was the solution.

#2 Updated by TriggerAu over 8 years ago

  • Status changed from New to Needs Clarification

#3 Updated by Claw over 8 years ago

  • Status changed from Needs Clarification to Moot
  • % Done changed from 0 to 100
  • Platform Linux, OSX, Windows added
  • Platform deleted (Any)

Closing this in deference to the wheels update.

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