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Bug #5190

Service Bay(2.5m) Cond Flux/Overheating

Added by nobuj over 9 years ago. Updated over 9 years ago.

Status:
Duplicate
Severity:
Low
Assignee:
-
Category:
Physics
Target version:
-
Start date:
06/30/2015
% Done:

100%

Version:
Platform:
OSX
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

A closed state 2.5 m Service bay on launch pad (and orbit too), Cond Flux value fluctuates rapidly, initially , it shows both negative and positive number and then become positive only and rise quickly to over 10000. At the time, a docking port(which is attached to a Hitchhiker storage under the service bay) explodes.

How to reproduce: placed the attached craft Test 4 on!! the Launch pad.
How to stop Cond Flux value rising: either open the service bay door or disable "Conduction enabled" option from Debug Toolbar->Physics->Thermal.

This problem may be introduced with 1.0.4??? I haven't experience this issue before. I have a ship(created with previous version maybe 1.0.2?) on LKO with similar parts and the docking port just explode if I don't disable "Conduction enabled" option.

I did try the following but none helped.
Removing Kerbal engineer add-on.
Verify integrity local game cache on Steam app options.

Test 4.craft (29.9 KB) Test 4.craft [email protected] nobuj, 06/30/2015 08:08 AM
Debug log.png (210 KB) Debug log.png Debug toolbar log nobuj, 06/30/2015 08:09 AM
Service Bay(2.5m).png (131 KB) Service Bay(2.5m).png Service bay with Thermal values on launch pad nobuj, 06/30/2015 08:37 AM
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6967

Related issues

Is duplicate of Kerbal Space Program - Bug #5181: Certain part combinations overheat depending on global orientation.Closed06/25/2015

History

#1 Updated by Squelch over 9 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

I can confirm the part exploding due to overheating.

However, it does appear to be orientation dependent. If the whole craft is rotated such that it faces a different direction on the pad, the thermal runaway does not happen.

This looks like an extension of #5181, so I'll mark it as a duplicate.

Please direct further information to that issue.

#2 Updated by Squelch over 9 years ago

  • Status changed from Confirmed to Duplicate
  • % Done changed from 10 to 100

#3 Updated by Squelch over 9 years ago

  • Is duplicate of Bug #5181: Certain part combinations overheat depending on global orientation. added

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