Bug #5190
Service Bay(2.5m) Cond Flux/Overheating
100%
Description
A closed state 2.5 m Service bay on launch pad (and orbit too), Cond Flux value fluctuates rapidly, initially , it shows both negative and positive number and then become positive only and rise quickly to over 10000. At the time, a docking port(which is attached to a Hitchhiker storage under the service bay) explodes.
How to reproduce: placed the attached craft Test 4 on!! the Launch pad.
How to stop Cond Flux value rising: either open the service bay door or disable "Conduction enabled" option from Debug Toolbar->Physics->Thermal.
This problem may be introduced with 1.0.4??? I haven't experience this issue before. I have a ship(created with previous version maybe 1.0.2?) on LKO with similar parts and the docking port just explode if I don't disable "Conduction enabled" option.
I did try the following but none helped.
Removing Kerbal engineer add-on.
Verify integrity local game cache on Steam app options.
Related issues
History
#1 Updated by Squelch over 9 years ago
- Status changed from New to Confirmed
- % Done changed from 0 to 10
I can confirm the part exploding due to overheating.
However, it does appear to be orientation dependent. If the whole craft is rotated such that it faces a different direction on the pad, the thermal runaway does not happen.
This looks like an extension of #5181, so I'll mark it as a duplicate.
Please direct further information to that issue.
#2 Updated by Squelch over 9 years ago
- Status changed from Confirmed to Duplicate
- % Done changed from 10 to 100
#3 Updated by Squelch over 9 years ago
- Is duplicate of Bug #5181: Certain part combinations overheat depending on global orientation. added