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Bug #5007

Space Station docking ports all fail to undock

Added by Wolfe_BTV almost 9 years ago. Updated over 7 years ago.

Status:
Confirmed
Severity:
Normal
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
05/15/2015
% Done:

10%

Version:
Platform:
Linux
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Note: This is in 1.0.2

I have a space station with a number of docking ports, all of which fail to disconnect when using the "Undock" action. After I click the "undock" button the action is removed but the ports remain firmly attached. The "undock" action no longer appears in the docking port menu, until I switch to the space center and then back to the station. The station has behaved normally up until now, and has been docked with a fair number of times.

The savefile is attached, the problem station is the "Mun Fuel Station". I've been focused on undocking the 4-engine lander, but have also tried undocking various other parts. This career was started in 1.0+, no mods have been used.

This problem persists across quick-reloads, full reloads, and restarting the game.

persistent.sfs (1.63 MB) persistent.sfs [email protected] Wolfe_BTV, 05/15/2015 09:55 PM
quicksave.zip (122 KB) quicksave.zip [email protected] Sonny_Jim, 04/10/2016 01:26 PM
undock_me_please.sfs (387 KB) undock_me_please.sfs [email protected] schneida, 06/02/2016 05:35 PM
quicksave (2016_07_05_21_19_59).sfs copy (1.55 MB) quicksave (2016_07_05_21_19_59).sfs copy [email protected] OutboundProject, 07/05/2016 09:09 PM
quicksave.sfs (1.87 MB) quicksave.sfs [email protected] Phoenix_ZA, 08/02/2016 01:27 PM
20160805141235_1.jpg (183 KB) 20160805141235_1.jpg Bug #5007 pandive, 08/05/2016 12:52 PM
20160805141336_1.jpg (296 KB) 20160805141336_1.jpg Bug #5007 pandive, 08/05/2016 12:52 PM
20160805141357_1.jpg (222 KB) 20160805141357_1.jpg Bug #5007 pandive, 08/05/2016 12:52 PM
quicksave #46.sfs.tar.gz (785 KB) quicksave #46.sfs.tar.gz quicksave Bug #5007 pandive, 08/05/2016 12:53 PM
persistent.sfs.tar.gz (795 KB) persistent.sfs.tar.gz save Bug #5007 pandive, 08/05/2016 12:53 PM
screenshot1.png (2.24 MB) screenshot1.png [email protected] shingar, 08/29/2016 05:31 AM
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History

#1 Updated by sdelisle almost 9 years ago

I'm observing the same behavior with your station on Windows. I wonder if the struts across some docked sections can confuse the game somehow? It's the only thing out of the ordinary that I notice on your station.

#2 Updated by Toodzi almost 9 years ago

I have the same problem (on Linux too). There is no strut between the sections I want to separate though (they were even assembled from different launches).

#3 Updated by Wolfe_BTV almost 9 years ago

sdelisle wrote:

I'm observing the same behavior with your station on Windows. I wonder if the struts across some docked sections can confuse the game somehow? It's the only thing out of the ordinary that I notice on your station.

Thanks for checking. The "struts" are actually landing legs set up with clipping--an attempt to add a little more rigidity between tanks.

The station allowed undocking while they were a part of it, so I don't suspect that they're the smoking gun.

#4 Updated by Sonny_Jim about 8 years ago

Having the same problem, except that switching to the space center does nothing to fix it. Save was a brand new save in 1.0.5. Mods installed are KER, KAC, MJ, Navyfish DPA, ship affected is MinLab in orbit around Minmus

To reiterate, click on "undock", undock disappears from context menu, ships stay attached

#5 Updated by andrei.macaria almost 8 years ago

Sonny_Jim wrote:

Having the same problem, except that switching to the space center does nothing to fix it. Save was a brand new save in 1.0.5. Mods installed are KER, KAC, MJ, Navyfish DPA, ship affected is MinLab in orbit around Minmus

To reiterate, click on "undock", undock disappears from context menu, ships stay attached

I encountered this too. KSP v 1.0.5, linux x64, mods: KER, KAC, MJ, FAR, kOS, RT, TAC, KJR (and miscellaneous). If my savefile helps, shout and I will upload. Just posting to confirm bug.

EDIT [15 july 2016]: This bug should be tagged for version 1.1.3 . I encountered it again. New install, new savegame, no KJR mod installed (and on windows x64 also).

#6 Updated by schneida almost 8 years ago

I encountered this bug in unmodded completely stock steam Kerbal Space Program - 1.1.2.1260 (WindowsPlayer), build id = 01260 2016.04.30 at 11:49:48 CEST Branch: master.

There is only one docking port and I think there are now special struts that could cause the problem (ships were assembled separately). The docking was pretty rough, since it was my very first one - still nothing broke and I would expect to be able to undock... The ship in question is called "ScienceLabStarter". Hope my save game helps.

#7 Updated by RealGecko almost 8 years ago

I have this in 1.1.3 build 1289.

#8 Updated by OutboundProject almost 8 years ago

I can also confirm the issue on version 1.1.3.1289 (unmodded), platform: Macintosh. I now have two pairs of Clamp-o-Trons on my Mün orbital station which are failing to undock as described above. SFS file attached.

#9 Updated by Yagami007 over 7 years ago

I am having this issue also. I docked a fuel tank module to my low kerbin orbit station core, and clicked undock. Nothing happened and "undock" button disappeared.

EDIT: Using several mods on Windows 7

#10 Updated by Phoenix_ZA over 7 years ago

Hello

Same issue. I clicked on undock for the docking port of a Hauler ship connected to my ship called Odyssey in orbit over Kerbin and then nothing happened and I lost the option to undock. Attached is my save file.
I am on Elementary OS 0.3.2 (based on Ubuntu 14.04) and am running v1.1.3.1289 of KSP with no mods at all.

#11 Updated by pandive over 7 years ago

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Same issue. Between 2 c.-O-T. DP Jr. on "space maint core 1 Probe" over Kerbin. And on my "mun station 1" over Mun between a c.-O-T. Shielded DP and a c.-O-T. DP and between 2 c.-O-T. DP. Note for the last one, I made the undock with success (both ports were separated correctly) then I immediately switch to an other vessel near the station (to do another undocking) and when I switch back to the station the bug was here. I run the game on Steam v. 1.1.3.1289 (x64) on win 7. No mod at all (never). I check the local files. 2 corrupted files fund (20.5 ko) and corrected but the bug is still here. I joint persistent.sfs.tar.gz, quicksave #46.sfs.tar.gz and 3 srceenshots.
Thank you for your awesome game :)

#12 Updated by sgtnoodle over 7 years ago

I encountered this problem recently as well. 1.1.3 on linux.

#13 Updated by BORG over 7 years ago

Have not seen this for a while but I am now back at editing the save files to be able to undock.
Version 1.1.3.1289.

#14 Updated by shingar over 7 years ago

20770

Hello, sorry for my english

got it, and it almost ruined my career =(
it seems problem appears when Docking Port(DP) is under Airstream Protective Shell(APS).
for test buid structure from scr1, then go Launch, Deploy APS, Decoupe node from DP - after it Upper DP jumping up and docking with Lover DP, we have Udocking in menu, press it - bug is here.
now Revert flight, go to VAB and Delete fairing from APS, go Launch, Decoupe node, and Undocking will work like it should.
playing Steam version on win7

thanks for great game, hope u can fix it!

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