Feature #457
Singelton
100%
Description
Dear dev's
I whould suggest to use a singelton for the engine(planets orbiting, etc.) and pause and unpause that. That would really optimize the game a lot. Because now you just load the game time and time again. And unload it, and load, etc :P just make a little progress bar when we hit resume saved and hit continue(main menu). Its just a suggestion. Here's some stuff how you make a [url=http://wiki.unity3d.com/index.php/Singleton]Singelton[/url].
if you need testers i whould be more then happy to help. I got a mac and Windows machine so i can test everything on both platforms. if needed.
Kind regards,
TheSec.
History
#1 Updated by Mr_Orion over 11 years ago
- Category deleted (
35) - Status changed from New to Closed
- Assignee deleted (
Developers) - % Done changed from 0 to 100
- Platform Any added
Actually, planets are never loaded or unloaded - everything is loaded once then not unloaded until you quit the game (except for the procedural terrain mesh). This isn't really relevant to the game in it's current state.