Bug #452
Selected a magical unknown ship from the map view
100%
Description
I am running version 0.19.1 currently. This also happened in 0.19.
Due to another issue, where double clicking no longer seems to work well in the map view, I've found that it sometimes works when clicking madly. The problem is, when I do this, I sometimes get this weird issue where I select a "ship" named soaledShip (I think).
This ship was not created by me. It's magical because it is invisible, has no velocity, and no orbit.
Once this thing is selected, I can't select anything else. I can toggle between the map view and ship view.
In the ship view, I can't rotate the camera, or do anything (except switch to map view or docking control). I can't time accelerate in either view. In the ship view, I hear some sound like a rocket firing slowly.
I can't exit to the space center or end the flight. So once here, I have to kill the game. Interestingly, in the map view, I can see time is still progressing (objects still orbit).
History
#1 Updated by gloowa over 11 years ago
- File ksp_vessel_switch_bug.png ksp_vessel_switch_bug.png added
- Platform Windows added
I was unable to reproduce this BUT i did encounter a bug when switch vehicles:
For several first times i switched vessels, everything went ok, but then, i focused to Kerbin, and then i switched to vessel. result can be see in attached image.
I do recall seeing this something like this reported before, so it may be unrelated to reported issue.
#2 Updated by merinsan over 11 years ago
I did experience this once also, but it wasn't something I could reproduce again.
Some additional information which may be relevant.
I was trying to select Debris. It worked for some debris, but not others.
I had a lot of debris floating in space at the time, which I have since deleted, thinking it may help.
I believe I was also focused on Kerbin.
I've not had this problem since deleting the debris, but I also haven't been trying to select debris like this and have been using the tracking station.
#3 Updated by Ted over 11 years ago
- Category set to Gameplay
- Severity changed from High to Normal
Does this still occur in 0.21.1?
#4 Updated by Squelch over 9 years ago
- Status changed from New to Resolved
- % Done changed from 0 to 100
Marking as resolved in lieu of no further reports or feedback.
Much has changed since this report, and it may have been patched out with other changes.
#5 Updated by Squelch over 9 years ago
- Platform Win32 added
- Platform deleted (
Windows)
#6 Updated by TriggerAu over 8 years ago
- Status changed from Resolved to Closed