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Bug #3894

Crash when prograde/retrograde autopilot enabled, navball in target mode, and target is a celestial body

Added by voltara over 9 years ago. Updated almost 8 years ago.

Status:
Closed
Severity:
Normal
Assignee:
-
Category:
Controls and UI
Target version:
-
Start date:
12/23/2014
% Done:

100%

Version:
Platform:
Linux
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

What happens: The game crashes when autopilot is in prograde/retrograde hold mode, the navball is in Target mode, and the current target is a celestial body.

How to reproduce:
  • Load the stock "Mun Orbit" scenario in the "Scenarios" menu.
  • Set Minmus as your navigation target.
  • Click your navball velocity until you are in "Target" mode. Notice the velocity is 0.0 m/s.
  • Press "T" to enable SAS.
  • Click either the "Prograde" or "Retrograde" autopilot icon. The game crashes.

Notes:
These steps can be performed in any order. The game crashes as soon as all three conditions are met: Target is a celestial body, Autopilot is in Prograde or Retrograde mode, and the navball is in Target mode.

Versions Affected:
Reproduceable as of 0.90, when the new autopilot modes were introduced.

History

#1 Updated by barnaba over 9 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

Not a dev, so I'm not sure whether I can change it to confirmed, but tried the procedure voltara described myself (on linux) and it yields the same results.

#2 Updated by sal_vager over 8 years ago

  • Status changed from Confirmed to Resolved
  • % Done changed from 10 to 100

Resolved as the pro/antigrade buttons are now disabled for target mode on planets.

#3 Updated by TriggerAu almost 8 years ago

  • Status changed from Resolved to Closed

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