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Bug #3747

TR-2L Wheel Stuck on the ground upon launch

Added by gfaccin almost 10 years ago. Updated over 8 years ago.

Status:
Closed
Severity:
Low
Assignee:
-
Category:
Physics
Target version:
-
Start date:
12/09/2014
% Done:

100%

Version:
Platform:
Linux
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Well this bug is very simple to reproduce.

Simply build a small vehicle using the TR-2L wheel system and launch it. The idea is that you should be able to drive it around Kerbin. But in practice, it's wheels get stuck into the ground, and the vehicle thus can't move (but can fly if given thrust engines). Here's a screenshot to shot the problem. I've tried to lift it outside the ground using landing struts, but it does not solve it.

sand.png (697 KB) sand.png gfaccin, 12/09/2014 10:29 AM
4694

History

#1 Updated by sal_vager about 9 years ago

  • Status changed from New to Need More Info
  • Severity changed from Normal to Low

Hi gfaccin, please retest this issue in a new save in the current build, I am not able to reproduce it here on 1028.

Thank you.

#2 Updated by TriggerAu over 8 years ago

  • Status changed from Need More Info to Needs Clarification

#3 Updated by TriggerAu over 8 years ago

  • Status changed from Needs Clarification to Closed
  • % Done changed from 0 to 100

Closing this report out for now. If you find it is still occuring in the latest version of KSP please open a new report (and this one can be linked to it.) For best results, the wiki contains really useful info for when creating a report http://bugs.kerbalspaceprogram.com/projects/ksp/wiki.

You can also ask questions about the bug cleanup in the forum here: http://forum.kerbalspaceprogram.com/index.php?/topic/143980-time-to-clean-up-the-bug-tracker/ and tag @TriggerAu to get my attention

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