Bug #28108
Wheel's friction is too low on certain planets and crafts that didnt slide in 1.11 do slide in 1.12
0%


Description
KSP 1.11.2 + BG + MH
KSP 1.12.0 + BG + MH
KSP 1.12.1 + BG + MH
Crafts are sliding in 1.12 when they didn't in 1.11.2 due to auto friction settings being wrong.
Below is an example of friction levels that are too low and what I recommend them to be from testing smaller and heavier crafts.
Pol = 0.5 default (recommended 1.2)
Moho = 0.8 default (recommended 1.5)
Eeloo = 0.7 default (recommended 2.4)
Mun = 0.7 default (recommended 2.0)
Vall = 0.8 default (recommended 2.7)
Duna = 0.9 default (recommended 1.5)
Ike = 0.6 default (recommended 2.0)
History
#1
Updated by Anth12 over 3 years ago
- File 1121 Friction Bug.sfs 1121 Friction Bug.sfs added
"1121 Friction Bug.sfs" Is a 1.11.2 version for comparison on the Mun
#2
Updated by Anth12 over 3 years ago
if frictionAdherent = 1.0 (from 0.3) for roverWheelTR-2L.cfg the wheels do stop sliding from a stand point however
on attempting to move the craft it still acts like its having friction problems.
Imagine sliding down ice and then when you stop yourself by grabbing onto a tree. then you let go of the tree and now you dont slide anymore. Its unrealistic.
Might be a fix for #28141 but definitely doesn't seem like its the whole picture when it comes to the wheels.