Bug #2804
Can't make the Ap/Pe readouts sticky anymore
100%
Description
I used to be able to make the Apoapsis/Periapsis readouts sticky by clicking on the Ap/Pe labels, i.e. so that they stay on screen when I move the mouse elsewhere. This appears to be broken in 0.24.
While we are at it: the old way to just click the label was a little cumbersome, because three out of four times, the game would create a maneuver node. So maybe this should be moved to Alt-Click or something. Also I'm not sure if it was ever possible to sticky the Ascending and Descending Node readouts, or if it just was even more cumbersome due to maneuver nodes, but anyhow, those should be sticky-able too.
History
#1 Updated by Crazor over 10 years ago
- Platform OSX added
- Platform deleted (
Any)
I received an email from another user who has experienced this issue. He and his friends noticed that this issue is only affecting OS X. Updating the report's properties accordingly.
#2 Updated by Master_Tao over 10 years ago
#3 Updated by mpk10 over 10 years ago
- Status changed from New to Confirmed
- % Done changed from 0 to 10
I am using a MacBook Pro with OS X and I am experiencing this bug as well.
#4 Updated by Crazor over 10 years ago
The bugtracker hasn't been updated to allow me to specify the hotfix builds, so instead of updating the version field, I'll state here that this still applies to 0.24.2
#5 Updated by Crazor over 10 years ago
Just re-posting the workaround that Master_Tao linked to, for reader's convenience:
Click outside the KSP window, then double-click on the AP/PE flag. You must have KSP windowed or click on a second screen. To clear the sticky, repeat, or switch out of map mode.
I can confirm that this is working. Also this is the only workaround so far that actually helped for me.
#6 Updated by Fingermouse over 10 years ago
Definitely a problem. Still no fix in latest update 0.24.2 - workaround does work but is extremely annoying.
#7 Updated by luinix over 10 years ago
Any news on this? Is there something we OS X users can do to help with this?
#8 Updated by Master_Tao about 10 years ago
Confirming this issue was fixed in KSP 0.25, but I do not have permissions to update the status.
#9 Updated by Squelch about 10 years ago
- Status changed from Confirmed to Resolved
- % Done changed from 10 to 100
Master_Tao wrote:
Confirming this issue was fixed in KSP 0.25, but I do not have permissions to update the status.
Thanks for confirming the fix.
#10 Updated by TriggerAu over 8 years ago
- Status changed from Resolved to Closed