Project

General

Profile

Bug #28030

1.12 some engine sound effects are playing when they shouldn't

Added by jimmymcgoochie over 3 years ago. Updated over 3 years ago.

Status:
Confirmed
Severity:
Low
Assignee:
-
Category:
Sound FX
Target version:
-
Start date:
06/24/2021
% Done:

10%

Platform:
Windows
Expansion:
Core Game, Making History
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Just downloaded KSP 1.12 and noticed that a few engines have sound FX issues:
*Switch the engine on via staging or PAW and their "burning" sound effects will play even if they're not actually running at all;
*Throttle up and the sound effects change as normal, but kill the throttle with X and the SFX keep playing at the throttle level it was at before pressing X;
*Shut down the engine via PAW and the shutdown sound effect plays but gets cut off after ~0.1 seconds(?), this stops the running sound FX too but reactivating the engine will restart the running SFX.

Engines affected: Mainsail, Dart, Mastodon, Terrier, Bobcat, Thud, Nerv, Cheetah, Reliant, Swivel, Poodle, Kodiak, Skipper.

History

#1 Updated by just_jim over 3 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

Also available in: Atom PDF