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Bug #27162

SAS options do not correspond to the pilot

Added by fritt about 3 years ago. Updated almost 3 years ago.

Status:
Confirmed
Severity:
Low
Assignee:
Category:
SAS
Target version:
-
Start date:
01/28/2021
% Done:

10%

Version:
Platform:
Windows
Expansion:
Breaking Ground, Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

After an update all my crew members and probes in career mode have all SAS options available. Both in existing and new games.
No mods installed

2021-01-31 1.png (6.66 MB) 2021-01-31 1.png Corkword, 01/31/2021 02:56 PM
2021-01-31 2.png (6.58 MB) 2021-01-31 2.png Corkword, 01/31/2021 02:56 PM
2021-01-31 3.png (5.92 MB) 2021-01-31 3.png Corkword, 01/31/2021 02:56 PM
2021-01-31 4.png (6.02 MB) 2021-01-31 4.png Corkword, 01/31/2021 02:56 PM
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Related issues

Related to Kerbal Space Program - Bug #27169: Level 1 Pilot has access to all SAS effectsResolved01/29/2021

History

#1 Updated by macmiles about 3 years ago

I have this bug also. Scientists and Engineers have full SAS control. Version 1.10.1 does not have it. I am running 64 bit steam version on windows 10

#2 Updated by Corkword about 3 years ago

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i encountered the same bug, like #27169

#3 Updated by Technicalfool about 3 years ago

  • Related to Bug #27169: Level 1 Pilot has access to all SAS effects added

#4 Updated by just_jim about 3 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

#6 Updated by just_jim about 3 years ago

This seems weirdly specific
Best i can tell SAS works with MH or both DLC's Installed
SAS is broken with BG or neither DLC installed
The probecores also have full SAS with the "probecore have full SAS" turned off (sandbox games)

#7 Updated by Inglonias about 3 years ago

SAS seems to work as expected in Career mode with all DLC installed, but does not work correctly in Science mode.

#8 Updated by victorr about 3 years ago

  • Assignee set to victorr

#10 Updated by isaac9008 about 3 years ago

I've encountered this bug as well. Playing a science game with Kerbal experience setting on and all DLC installed via Steam on Windows. All Kerbals gain XP normally, but have all SAS modes unlocked at level 0. Probe Cores also have all SAS modes with that setting off.

#11 Updated by citizenslave about 3 years ago

Confirmed that I was experiencing this issue with just BG installed. I bought MH and restarted the game and it is corrected now. YW, Squad. $15 for a bugfix.

#12 Updated by Termopsis almost 3 years ago

Hello victorr. How is going?

#13 Updated by Termopsis almost 3 years ago

citizenslave wrote:

Confirmed that I was experiencing this issue with just BG installed. I bought MH and restarted the game and it is corrected now. YW, Squad. $15 for a bugfix.

Yes. It helped! It made me to buy both dls(

#14 Updated by alocritani almost 3 years ago

just to inform you that here R-T-B seems to have found the reason of the bug; reposting here in order to increase visibility (I hope)

A look in a decompiler on Assembly-CSharp reveals the issue. In APISKillExtensions, the entire class evaluation for skills is shortcircuited to true if this returns false:
if (ExpansionsLoader.IsExpansionInstalled("MakingHistory"))

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