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Bug #27148

LV-1R spider has less thrust than game shows.

Added by [email protected] about 3 years ago. Updated about 3 years ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Parts
Target version:
-
Start date:
01/26/2021
% Done:

0%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

it reads it has 1,793kn but it seems they really has just 1,710kn or 1,700kn (need further investigation, but they are off, in-game TWR shows over 1.0 when rocket is descenting fast)
This might be something game rounds down, i have seen same happening if trying to tweak settings which are that small and they round up/down

History

#1 Updated by [email protected] about 3 years ago

55953

This might be something with to do small parts overally.

#2 Updated by [email protected] about 3 years ago

I did some calculations too and it should raise when game shows 1.01 twr, tho we have to wait until twr is 1.08 to start seeing movement.

#3 Updated by Anonymous about 3 years ago

Spider engines are affected by bug #26898 that makes the physics simulation treat them as 30kg where the in-game displays including TWR use 20kg. That difference is about right to explain the 7% discrepancy you see in actual thrust-to-weight. The workaround posted on #26898 should let you avoid this problem, for now.

#4 Updated by [email protected] about 3 years ago

wrote:

Spider engines are affected by bug #26898 that makes the physics simulation treat them as 30kg where the in-game displays including TWR use 20kg. That difference is about right to explain the 7% discrepancy you see in actual thrust-to-weight. The workaround posted on #26898 should let you avoid this problem, for now.

Yes, they allready fixed it at patch. :)

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