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Bug #26988

Vessel recovery funds incorrecr with modded tanks

Added by thedogksp 18 days ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Modding
Target version:
-
Start date:
01/06/2021
% Done:

0%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
Yes
Votes:
Arrow u r green
Arrow d r red

Description

Some mods such as configurable containers, firespitter, interstellarfuelswitch etc. allow stock and non-stock tanks to hold non-default (selectable) resources.

When setting in VAB a tank (eg stock rockomax x32) to hold such a resource, eg an expensive one such as rare metals, the vessel cost/mass are calculated correctly.

Emptying the tank in vab recalcs vessel cost correctly.

Launching and immediately recovering the craft leads to recobery funds being calced INCORRECTLY:
the base cost seems to be the tank with full resources, since the tank is empty on recovery the actual recovery funds are negative (so loosing money for recovering the vessel).

Can be reproduced with only stock tanks and stock resources (eg monoprop), but needs a fuel switching mod, such as configurable containers, fieespitter, ifs or wildblueindistries.

Please also see forum post:
https://forum.kerbalspaceprogram.com/index.php?/topic/150104-19-110-configurable-containers/&do=findComment&comment=3901507

And screenshots:
https://m.imgur.com/a/9D512CK

Also available in: Atom PDF