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Bug #26889

Space Kraken (Parts flux and collide on loading WHEN EXTENDED)

Added by [email protected] about 1 month ago. Updated 26 days ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Physics
Target version:
-
Start date:
12/19/2020
% Done:

0%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

The issue I am noticing is with a drilling rig I constructed, rig lands successfully on Minmus but glitches on reload. Offending parts/issue appears to be between extended solar panels and radiators that collide on load. The little I know or can guess at is that the many radially mounted solar panels and radiators I have around my vessel do some wonky bending and colliding when extended. Best I can figure is that all vessels should load with these parts collapsed and then extend after the physics have been initialized. This is with the latest 1.11.0 unmodded KSP and problem is reproducible at the launch pad...load craft with both solar panels and radiator panels collapsed = fine, loading with these parts extended = BOOM. I believe forcing all these parts to only extend after loading the physics on the craft may fix this issue.

History

#1 Updated by [email protected] 26 days ago

  • Subject changed from Space Kraken (Parts glitch and collide on loading) to Space Kraken (Parts flux and collide on loading WHEN EXTENDED)
  • The projected fix is known for this issue, force the panels to load in a non-deployed state **

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