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Bug #25917

IVA overlay don't follow the model of the spacecraft when you use a Klaw in "free pivot"

Added by Well about 2 months ago. Updated about 2 months ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Bug Tracker
Target version:
-
Start date:
08/06/2020
% Done:

0%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

I've noticed the IVA overlay don't follow the model of the spacecraft when we use a Klaw to a vehicle already in orbit.
The Klaw of the vehicle already in orbit before don't even "show" visually the free pivot on the model.

The save is those 2 vehicle in orbit, active/desactive overlay and Lock/unlock free pivot to reproduce the bug.

(sorry for my bad english)

IVA overlay Bug.sfs (305 KB) IVA overlay Bug.sfs Spacecraft in orbit for test Well, 08/06/2020 01:57 PM

History

#1 Updated by Well about 2 months ago

To reproduce:

- put a spacecraft in orbit
- Return to spacecenter
- Create a new spacecraft with a Klaw, send it to orbit and Klaw it to the first spacecraft already in orbit.
- Activate overlay ( generally just one spacecraft have an IVA )
- Quicksave and reload
- Activate the Overlay and set the Klaw to free mode, move the spacecraft. The IVA don't follow the mesh.

Just reproduced this bug also in 1.9.1

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