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Bug #25761

Time Warp changes orbit

Added by KerbalKiller2000 24 days ago. Updated 8 days ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Physics
Target version:
-
Start date:
07/10/2020
% Done:

0%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

When time warping (in career mode), the orbit of a vessel changes. Time warping at 5x speed causes the orbit to change a couple hundred meters, while time warping at maximum (100,000x) causes a vessel to go from low-Kerbin orbit to a suborbital trajectory. It doesn't matter if it's auto-time warp or manual time warp. I have had it happen a few times on science mode, but it has not happened as much as when on career mode. No mods have been installed.

Steps to replicate:
1. Launch a vessel in to space in career mode (happens more often when in orbit).
2. Manual time warp or auto-time warp to a certain point while watching apoapsis or periapsis height.
3. Orbit changes.

History

#1 Updated by KerbalKiller2000 24 days ago

I will add screenshots if needed.

#2 Updated by KerbalKiller2000 22 days ago

  • Subject changed from Time Warp changes orbit in career mode to Time Warp changes orbit
  • Description updated (diff)

#3 Updated by Jognt 8 days ago

KerbalKiller2000 wrote:

When time warping (in career mode), the orbit of a vessel changes. Time warping at 5x speed causes the orbit to change a couple hundred meters, while time warping at maximum (100,000x) causes a vessel to go from low-Kerbin orbit to a suborbital trajectory. It doesn't matter if it's auto-time warp or manual time warp. I have had it happen a few times on science mode, but it has not happened as much as when on career mode. No mods have been installed.

Steps to replicate:
1. Launch a vessel in to space in career mode (happens more often when in orbit).
2. Manual time warp or auto-time warp to a certain point while watching apoapsis or periapsis height.
3. Orbit changes.

I too encountered this problem. I'm used to orbit lines changing during warp being purely cosmetic, but lately I keep having the orbit being changed permanently.
I've gotten into the habit of waiting for the orbit numbers to stop changing after cutting throttle, sometimes takes longer than others (several seconds of orbit numbers changing slightly without thrust input).
Haven't had my orbits changed yet since, but I haven't tested enough to know whether it actually has an impact.

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