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Feedback #25669

Comets Nearly Impossible to Track

Added by algaetime almost 4 years ago. Updated about 3 years ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Balance
Target version:
-
Version:
Platform:
Linux, OSX, Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

The newly added comets are unreasonably difficult to track. Upon opening a new save file in KSP 1.10, go to the tracking station and attempt to identify and track a few comets. The game seems to give you one automatically with each new save, but it is exceptionally difficult to track any additional comets. Because comets are quite a bit rarer than normal asteroids, time warp is needed to find one within a reasonable time frame. However, when a comet appears as an unknown object, it exists for only a short period of time before the little green fellows forget about it, most likely because of its great distance from Kerbin. If you attempt to hunt comets without high time warp settings, you will have to wait hours to find even one. If you do use high time warp settings, you see a comet about every minute or so, but cannot track any, as they disappear before you can react at all. The sentinel telescope does not help; in fact, it seems to be unable to find comets.

I would suggest adding a "grace period" of a few kerbal days for unknown objects in which they will not disappear.

History

#1 Updated by jclovis3 about 3 years ago

When you identify a comet as an unknown object, open the tracking station and select it, then click track. Now the comet will not be forgotten and you can track it for as long as you like. In finding comets, it is helpful to deploy plenty of scanning probes so when a comet gets close to the sun, your probes can catch a glimpse of it. I started putting those scanners on every probe I leave in solar orbit once I got the 100G antenna unlocked.

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