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Bug #24420

Strategies count Science twice toward cap limit.

Added by jjansen about 5 years ago. Updated about 2 years ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
11/24/2019
% Done:

0%

Version:
Platform:
Windows
Expansion:
Breaking Ground, Core Game, Making History
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

This has actually been going on for at least nearly two years: https://www.reddit.com/r/KerbalSpaceProgram/comments/7y53dl/admin_building_bug_can_anyone_confirm_this/

When you're selecting a strategy that takes a percentage of Science field work AND Science contract rewards, the game counts them as a percentage of total science, adding them together. One strategy (with field and contract components) at 40% will count as 80% commitment. At 50%, it counts as 100%.

This means that strategies that ask for 50% of Field and Contract science (like Patents Licensing and Open-Source Tech Program)are consequentially mutually exclusive from 50-100%.

screenshot931.png (1.6 MB) screenshot931.png Shows that 3% commitment is not allowed combined with 49% commitment from another strategy. jjansen, 11/24/2019 09:21 PM
oldstrategybug.jpg (131 KB) oldstrategybug.jpg Picture from link in Description section, from Feb 2018. It shows a strategy committed to 46% being incompatible with a strategy that wants 9% commitment. jjansen, 11/24/2019 09:23 PM
50448
50449

History

#2 Updated by MisterDoctor about 2 years ago

Just discovered this. Was hoping to use "Open-Source Tech Program" and "Patents Licensing" both at 50%, but with one at 50%, the other will not go even at 1%, saying the total share exceeds 100% which it should not. This is pretty annoying since science becomes useless after the tech tree is completed, and with this bug you cannot put 100% of it to use towards money or reputation either.

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