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Bug #24365

Intercept location/separation not updating properly

Added by wasml almost 5 years ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Controls and UI
Target version:
-
Start date:
11/12/2019
% Done:

0%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Intercept location and separation are not updating when a burn is executed after maneuver node creation but before reaching the maneuver node

Steps to replicate:
1) Put (cheat or launch) a vessel into a 100Km (Kerbin) orbit
2) Put a second vessel into a 200Km orbit
3) Setup a maneuver node an hour or more in the future for the 100Km vessel to intercept the 200Km vessel and note the location/separation
4) Go into flight mode and do a small burn (100 Dv should be sufficient)
5) Go back to map mode and note the intercept location and separation haven't changed
6) Tweak the maneuver node a tiny bit and then put it back (Graphical maneuver editor is good for this) and note the maneuver node location and separation have updated to account for the post maneuver node creation burn

Expected behavior: The intercept location and separation would be updated on return to map mode
Observed behavior: The intercept location and separation don't update until the maneuver node is manipulated

Fresh install - no mods

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