Bug #24342
Very slow interface and physics if many EAS-1 are placed on a spaceship
10%
Description
Hello!
If I place a lot of EAS-1 with kerbals on my spaceship or plane, then the interface is very slow, physics is calculated with delays.
During the experiments, I found out that this happens when about 10 EAC-1s are placed.
In the first video, 17 EAC-1 are located under the fairing - https://drive.google.com/open?id=1ILq-co0PNQLWjGlNg52j_N14VfSF_fZc
In the second video, 14 EAC-1 is placed on the device - https://drive.google.com/open?id=1RqQHKQsRAu5_CAdEsov4xX-qfiN9s5PF
This is vanilla KSP, no mods, installed and updated from Steam, latest version 1.8.1.
HW: CPU - Intel Q9550, 8GB RAM, GPU Nvidia GTX 1080.SW: Win7 wich latest update, latest drivers on GPU.
History
#1 Updated by undivido over 4 years ago
- File SpaceAdventure.craft SpaceAdventure.craft added
- File MOTO-G2.craft MOTO-G2.craft added
#2 Updated by Anth12 over 4 years ago
- File quicksave.sfs quicksave.sfs added
- File screenshot19.png screenshot19.png added
Confirmed.
The quick save has 2 rovers, it only applies if there's kerbals in the seats
plus if you move from the rover with 20 kerbals to the one with 1 kerbal the frame rate changes.
Wonder if this affects command pods too....
#3 Updated by Anth12 over 4 years ago
- Status changed from New to Confirmed
- % Done changed from 0 to 10