Bug #2323
NullRefrenceException
100%
Description
When I was re-entering an asteroid, I noticed the re-entry effect weren't affecting the ship behind it. So, to test the theory I opened the solar panel, and they broke under the air pressure. But, when they broke, the asteroid ahead of me disappeared and the game started lagging immensely! I switched to the map view and back and the ship view, and the view was zoomed out all of the way and I couldn't zoom back in. I checked Debug Toolbar and there was a giant list of NullReferenceException that was constantly updating.
UPDATE: When I tried to stage to see if that affected anything the game crashed, but without leaving any logs or even saying KSP has crashed. When I reloaded the game, the save had been reverted to just before I re-entered the atmosphere.
History
#1 Updated by Ted over 10 years ago
- Status changed from New to Need More Info
Do you still have the output_log for this session? A NullReferenceException by itself is not a lot to go on, unfortunately.
#2 Updated by sciencegey over 10 years ago
- File output_log.txt output_log.txt added
This log isn't from the same session, but it is when I reloaded the game and tried to 'fly' the asteroid I was using before. The same problems with extreme lag and far zoomed out view, but there was also a kraken-like force that propelled my well past 1,000 km/s! I checked the debug menu again and saw the same error(s)
#3 Updated by DannySwish over 10 years ago
I'm getting NullReferenceExceptions on ships I've built after attempting to time warp or physics warp. The game lets me time warp up to 5X, but if I try to go higher, it goes back to 1X and alerts me that you cannot time warp a ship under acceleration. Phantom force then pushes the ship. The ship also then snaps at 4X physics warp.
#4 Updated by Squelch about 10 years ago
- Status changed from Need More Info to Closed
- % Done changed from 0 to 100
There is not nearly enough information to work with on this issue. We need specifics on the cause of, and the events leading up to the NullReferences, not just reports of their presence.