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Feedback #23057

Item suggestion: Basic Sensor

Added by theurgist over 4 years ago. Updated over 4 years ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Parts
Target version:
-
Version:
Platform:
Linux, OSX, PS4, Windows, XBoxOne
Expansion:
Breaking Ground
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

The adding machine thread (https://www.reddit.com/r/KerbalSpaceProgram/comments/c76t1s/full_adder_for_jet_powered_computer_because_why/) has made me realise just how amazing even the most basic sensor could be for us. The things we would develop would be glorious!

For a first one if it only did 2 things I'd be happy:

  • Trigger upon proximity to Kerbals, and
  • upon proximity to parts.

It might be sensible to make it only detect a specific new Marker part, it'd be far simpler to code, and only a tiny bit of extra effort on the craft builders part to make use of it.

History

#1 Updated by theurgist over 4 years ago

The adding machine thread has made me realise just how amazing even the most basic sensor could be for us. The things we would develop would be glorious!

For a first one if it only did 2 things I'd be happy:

  • Trigger upon proximity to Kerbals, and
  • upon proximity to parts.

It might be sensible to make it only detect a specific new Marker part, it'd be far simpler to code, and only a tiny bit of extra effort on the craft builders part.

If the devs decide they like this idea there are several others that would be amazing to have:

  • Fuel sensor
  • Light sensor (thanks @Mihsan for these 2)
  • Proximity to ground (probably add as another mode to the basic sensor)
  • Altitude
  • Speed

Could even get fancy and add them as functions of existing parts; Barometer - altitude, accelerometer - speed

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