Muna 2 ("To the Mun Via Minmus" mission) is broken (literally!)
When Muna 2 spawns after crashing Muna 1 in Minmus it looks like the attached screenshot. When it happened I restarted KSP and tried to continue the mission (I was hoping that a respawn would fix the issue). I have attached the generated log file after the restart.
Steam KSP 184.108.40.2066
Making History 1.7.1
Breaking ground 1.1.0
#4 Updated by StalkR almost 2 years ago
Hey Chris, thanks for the update! I'm following this issue since I had the same.
It's still broken for me in 220.127.116.1194 -- vessel spawns as per the screenshot, and it's not just visually broken, it's also uncontrollable.
The rest of the expansion works beautifully, I enjoyed it very much. Thanks!
#5 Updated by jmdana almost 2 years ago
Thanks Chris, it is working for me!
StalkR, it didn't work for me at first (trying to continue the mission from the menu) but it did after loading a save that I had from just before crashing the first probe in Minmus (lucky!). Maybe worth loading a save (if you have it) or starting the mission from the beginning? I'm just guessing here but it could be that, once the vessel has been generated, it will remain broken (so you have to, somehow, go to a moment before that generation).
#6 Updated by StalkR almost 2 years ago
Thanks Jose, I didn't have a save so I restarted the mission from the beginning and yes it works now!
btw would be nice to automatically switch the player to the munar 2 launch pad after the crash, for some reason it was still focused on the crash and I had to use tracking station to go to it