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Bug #22931

Aerodynamic Properties of vessel change after save

Added by [email protected] almost 5 years ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Bug Tracker
Target version:
-
Start date:
06/19/2019
% Done:

0%

Platform:
XBoxOne
Expansion:
Core Game, Making History
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Ok, first time I thought it was my building skills, but now I'm certain...

I have a vessel that can be classified as a Kerbin capable, refuelable, VTOL SSTO. I worked very hard to optimize this bad boy: It can reach and land on Minimus, VTOL around Kerbin, Semi-circumnavigate and return... it's legit.

However, it can only do all of these wonderful things after an initial launch. That is: Launch from Dessert, reach Mach 3, refuel at North Pole, reach mach 3, return to Dessert, mach 3, Land on a Mountain, Return to Lowlands, Save.

Upon reload, I can't reach Mach 1! what? I'm so flamed right now. I know it's not a weight issue; it won't reach Mach 1 at half fuel.

I'm certain the craft has the proper aerodynamic properties; I greatly reduced drag after having this problem once before. I streamed an anomaly hunting session on Mixer with iteration 2.

Why is this happening? Someone please email me.

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