Breaking Ground scanning arms break crew transfer
This is a complete rewrite of my original bug as I found more information. It appears that the Scanning Arm collider interferes with selecting a destination for crew transfers. If the arm is mounted too close to a crewable part that part cannot be selected as a destination for crew transfers. If the arm is moved far enough away then the part outside of the collider can be selected as a destination for crew transfers.
This can be a problem when there craft is relatively small relative to the arm's collider sphere. There may be no spot on a part clear of the collider that can be used to select the part as a destination for crew transfers and there's no indication either through error messages or on screen that there is a problem.
In the sample craft below transfers from the Hitchhiker to the Lander Can work always. Crew transfers from the Lander Can to the Hitchhiker only work if I select an spot towards the top of the Hitchiker clear of the arm's collider. I cannot select the Hitchhiker towards its bottom within the collider of the arm.
#2 Updated by email@example.com 4 months ago
Only mouse-selection for crew-transfer seems to be blocked by the sphere of reach of the arm, no with problem right-clicking, nor with mouse-over green highlight for those of us who have that turned on.
The collide-o-scope picture is very helpful for understanding what is going on, and how to get around the bug for now. Sometimes zooming way in, so my viewpoint is inside the sphere of reach of the arm, lets me select the pod.