https://bugs.kerbalspaceprogram.com/https://bugs.kerbalspaceprogram.com/favicon.ico?15601711372019-06-11T12:31:23ZSquad BugtrackerKerbal Space Program - Bug #22834: Percentage goes over 100https://bugs.kerbalspaceprogram.com/issues/22834?journal_id=1240292019-06-11T12:31:23ZGeschosskopfjtweller@wildblue.net
<ul><li><strong>Status</strong> changed from <i>New</i> to <i>Confirmed</i></li><li><strong>% Done</strong> changed from <i>0</i> to <i>10</i></li></ul><p>Same issue as reported in <a class="issue tracker-1 status-5 priority-13 priority-default closed" title="Bug: Broken Contract - Gather Surface Deployed Seismic Sensor science (Closed)" href="https://bugs.kerbalspaceprogram.com/issues/22701">#22701</a></p> Kerbal Space Program - Bug #22834: Percentage goes over 100https://bugs.kerbalspaceprogram.com/issues/22834?journal_id=1240872019-06-12T19:33:11Zchris.fulton
<ul><li><strong>Status</strong> changed from <i>Confirmed</i> to <i>Ready to Test</i></li><li><strong>Target version</strong> set to <i>1.7.2</i></li><li><strong>% Done</strong> changed from <i>10</i> to <i>80</i></li></ul><p>Several Changes and bug fixes have been made, moving this bug to RTT and can you check it in 1.7.2.2555?</p> Kerbal Space Program - Bug #22834: Percentage goes over 100https://bugs.kerbalspaceprogram.com/issues/22834?journal_id=1243372019-06-14T09:07:12ZRuediiruediix@gmail.com
<ul></ul><p>A sugestion on how to better handle this:<br />The usage of a switch to "units" instead of "percentage" for the purpose of contracts beyond the amount you can actually get science on.</p>
<p>The first so many units (e.g. 100.00) should grant science for R&D usage, while anything beyond that is for contract fulfillment.</p>
<p>These science units might also be useful in future reworks of the mobile science lab.</p> Kerbal Space Program - Bug #22834: Percentage goes over 100https://bugs.kerbalspaceprogram.com/issues/22834?journal_id=1416782020-02-21T01:09:50Zchris.fulton
<ul><li><strong>Status</strong> changed from <i>Ready to Test</i> to <i>Resolved</i></li><li><strong>% Done</strong> changed from <i>80</i> to <i>100</i></li></ul> Kerbal Space Program - Bug #22834: Percentage goes over 100https://bugs.kerbalspaceprogram.com/issues/22834?journal_id=1416792020-02-21T01:09:57Zchris.fulton
<ul><li><strong>Status</strong> changed from <i>Resolved</i> to <i>Closed</i></li></ul>