Bug #22744
Using autostrut on robotic hinges causes random ones to fail
Start date:
06/02/2019
% Done:
100%
Language:
English (US)
Mod Related:
No
Votes:
Description
If autostrut is set to heaviest part, this causes random hinges from the Breaking Ground DLC to fail to operate. The number of hinges effected varies from one scene load to the next, including the use of Return to Launch.
Setting autostrut to disabled allows th hinges to function correctly.
This video shows the manner in which they fail.
https://www.youtube.com/watch?v=gOE9OT3ueqM
The included images show the change in which hinges are effected on successive uses of Return to Launch.
The craft file is available here.
https://kerbalx.com/purpleivan/Amphibio
History
#1 Updated by nestor over 5 years ago
- Status changed from New to Ready to Test
- Target version set to 1.7.2
- % Done changed from 0 to 80
Several autostrut issues were fixed in this update. Please try in 1.7.2
#2 Updated by chris.fulton over 4 years ago
- Status changed from Ready to Test to Resolved
- % Done changed from 80 to 100
#3 Updated by chris.fulton over 4 years ago
- Status changed from Resolved to Closed