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Bug #22686

Space Center becomes unresponsive and unnavigable after recovering part

Added by ScarySheep almost 5 years ago. Updated about 4 years ago.

Status:
Need More Info
Severity:
Low
Assignee:
Category:
Controls and UI
Target version:
-
Start date:
05/30/2019
% Done:

0%

Version:
Platform:
Windows
Expansion:
Breaking Ground, Core Game, Making History
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

After recovering a part visible on the space center view, the buildings all have become unclickable and there are no UI icons for the individual buildings. This is an entirely unupgraded space center. The game is not crashed or frozen. I can still scroll around and access the esc options menu. I just can't play the game and my new save appears ruined.

History

#1 Updated by m_creech almost 5 years ago

I can confirm this has been a minor issue going back several versions.

The cause seems to be clicking "recover" too quickly on multiple debris items. The recovery dialog box will very briefly open and close after debris is recovered, but it is possible to select & click recover on the next piece before that cycle completes. The error appears to originate from that.

Possible fix: Open Debug Toolbar (Alt+F12), under Console dropdown select Input Locks, click "Clear Input Locks". If this is the same issue I have had, that will clear the jam.

#2 Updated by Robert.Keech over 4 years ago

  • Status changed from New to Need More Info

Trying to reproduce in 1.8.1 and I am unable too
Could you please retest this is 1.8.1 and confirm if this still occurs and record a video of this happening is possible.

#3 Updated by Robert.Keech over 4 years ago

  • Assignee set to Robert.Keech

#4 Updated by MisterDoctor about 4 years ago

Definitely still an issue. I thought I could make it happen by clicking outside of the recovery window, but I can't seem to get it to happen on purpose. Is it possible that you could either make a hotkey that toggles the buildings UI, or add a check somewhere to make sure it's active? Maybe in the pause menu, or when the mouse clicks the screen. Or even something in the debug menu "force buildings UI". Then it wouldn't matter anymore if it gets stuck turned off as long as we can turn it back on again.

When this happens, it persists even through loading a save from another playthrough. The only thing that resets it (that I've found) is exiting the game.

#5 Updated by MisterDoctor about 4 years ago

(actually didn't notice it was already said that it was fixable from debug menu)

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