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Bug #21945

Minmus Navball surface/orbit switch happens too low

Added by Dunbaratu almost 5 years ago. Updated almost 4 years ago.

Status:
Confirmed
Severity:
Low
Assignee:
Category:
Gameplay
Target version:
-
Start date:
04/20/2019
% Done:

10%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Every Celestial Body in KSP has an altitude configured at which the navball will auto-switch from orbit mode to surface mode when descending. This allows new players to land on the surface without having to think too hard about the modes because it "just works".

But on Minmus it doesn't "just work", because the altitude at which the navball does this switch is wrong. It does the switch at too low an altitude, such that some of the terrain is above that switch and thus newbies are landing on the ground with a navball in orbital mode and wondering, "Why do I keep skimming sideways when I land? I'm doing exactly what the tutorial said and locking to retrograde on landing - why won't it stop lateral motion?"

This has been this way ever since I can remember in KSP, but I decided to report it now in case it can be fixed.

One example of a place with the problem is the location of the monolith on Minmus, at Latitude 23.77, Longitude 60. The ground is at altitude 4785, and at that altitude the navball stays in orbital mode unless you manually switch it.

History

#1 Updated by Robert.Keech over 4 years ago

  • Assignee set to Robert.Keech

#2 Updated by Robert.Keech almost 4 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

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