Feature #2068
Fleet management
0%
Description
Since there will be a budget to keep track of in the future versions, I think there should be some mechanics to manage a fleet of vessels.
Like in the real world, one would design a new ship and suffer an high cost for the initial design, but building more copies of a ship that has already been designed would be cheaper than designing a new one from scratch.
Plus, there should be the ability to actually reuse reusable crafts, for example after paying a small maintenance cost to refit vessels that were recovered.
History
#1 Updated by Eld0r over 10 years ago
+1, a fleet management will be a nice tool.
For reusable parts don't forget Feedback #2032
(cause of the On-rails physics a craft disappear if farther away than 2.25 km from actual simulation view
http://wiki.kerbalspaceprogram.com/wiki/Atmosphere#On-rails_physics)