Bug #20124
Total darkness during eclipse
Status:
New
Severity:
Low
Assignee:
-
Category:
Buildings
Target version:
-
Start date:
09/27/2018
% Done:
0%
Language:
English (US)
Mod Related:
No
Votes:
Description
While eclipse the Mun's surface (is seems it affects Ike as well but no craft I had there) is covered by total darkness so neither ambient light nor vehicle's lights have no effect. Lit or not, the eclipsed moon's surface is just black.
A shader shall ignore the sun during eclipse but stil include ambient and other lights into lightning equation.
Observing eclipse on Ike from its orbit I realized the shadow has sharp edge like the Kerbol was a point. Eclipses have usually smooth edge because of the eclipsed star's size so it can be partial. While this might seem minor issue, the educational value of KSP is lowered by this.