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Bug #19336

Misplaced fuel lines and structs of rotated subassembly

Added by Tomator almost 6 years ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Parts
Target version:
-
Start date:
06/30/2018
% Done:

0%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

I've created a relay satellite. But one around the moon is too few. So I put two in the protective shell. But why should I fly twice? So I made a subassembly from the shell with satellites (to use them later) and tried to attach the subassembly a the lower end of the fuel tank - inverted. When I started to rotate the subassembly, ends of struts and fuel lines went off the shell. When I move the shell's base those protruded ends move too but by different distance. That's weird.

Of course, this time I can change the root, copy the shell wit satellites using Alt button, rotate it and attach at the bottom (I had yet to recreate the shell which disappeared). I cannot do that using a subassembly which implementation seems invalid.

I attach a screenshot, the subassembly and a ship's stub to illustrate the problem.

screenshot4.png (2.3 MB) screenshot4.png Screenshot from building Tomator, 06/30/2018 02:36 PM
Two relay satelites.craft (72.8 KB) Two relay satelites.craft Shell with two satelites - fine until rotated Tomator, 06/30/2018 02:38 PM
Bugged subassembly.craft (148 KB) Bugged subassembly.craft A ship core with malformed subassembly at the bottom Tomator, 06/30/2018 02:38 PM
36919

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